City: Tsvàlùshā Gíhm

Tsvàlùshā Gíhm

Tsvàlùshā Gíhm
Example Tauran architecture.
StateTetburland
ProvenceMeaavea Region
RegionZrogd-fīi Brushlands
Founded1299
Community LeaderLord Karlie
Area30 km2 (12 mi2)
Average Yearly Temp28°C (82°F)
Average Elevation4498 m (14757 ft)
Average Yearly Precipitation275 cm/y (108 in/y)
Population7143
Population Density238 people per km2 (595 people per mi2)
Town AuraTransmutation
Naming
Native nameTsvàlùshā Gíhm
PronunciationTsvà /ˈlʊʃəˑ/
Direct Translation[crater; cavity] [roster]
Translation[Not Yet Translated]

Tsvàlùshā Gíhm (Tsvà /ˈlʊʃəˑ/ [crater; cavity] [roster]) is a subtropical City located in the Meaavea Region of the Tetburland.

The name Tsvàlùshā Gíhm is derived from the Sylvin language, as Tsvàlùshā Gíhm was founded by Yuvaeginn, who was culturaly Tauran.

Climate

Tsvàlùshā Gíhm has a yearly average temperature of 28°C (82°F), with its average temperature during the summer being a hot 32°C (89°F) and its average temperature during the winter being a pleasant 25°C (77°F). Tsvàlùshā Gíhm receives an average of 275 cm/y (108 in/y) of precipitation, most of which comes in the form of rain during the summer. Tsvàlùshā Gíhm covers an area of nearly 30 km2 (12 mi2), and an average elevation of 4498 m (14757 ft) above sea level.

Overview

Tsvàlùshā Gíhm was founded durring the late 14th century in fall of the year 1299, by Yuvaeginn. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Yuvaeginn.

Tsvàlùshā Gíhm was built using the conventions of Tauran durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Tsvàlùshā Gíhm is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Tsvàlùshā Gíhm is buildings are arranged arround a network of broad baked earthen streets which form a diamond shaped grid, where each diamond verries in size given the proximity of the paralell streets forming each section. The ocasional smaller diamond has been used to construct a park, plaza, and other communal structures. The city rests behind the absurdity that is a thick, timber braced, wall made of clay bricks. While visualy impressive and certainly an astetic, Tsvàlùshā Gíhm's wall provides no actual defence against siege equipment due to the choice of its cosntruction materials. Even nonexperts can tell the town is trying to impress rather than defend with its walls, towers, and gatehouses. Though admittedly, they do look nice... To primitive tribals who have never seen fortifications before. Astonishigly, the political statment focused walls are in pristine condishion, as if they had just been finished before you laied eyes upon them.

Tsvàlùshā Gíhm has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Tsvàlùshā Gíhm’s streets. Yet, deep down, you know this atmosphere is a carefully created illusion. You can see the ocasional seam in their tapestry. You’re not sure what has them doing their best to act so carefree, but act carefree they do.

Civic Infrastructure

Tsvàlùshā Gíhm possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Tsvàlùshā Gíhm has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Tsvàlùshā Gíhm has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Tsvàlùshā Gíhm. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Tsvàlùshā Gíhm's parks.

Tsvàlùshā Gíhm has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Tsvàlùshā Gíhm.

Tsvàlùshā Gíhm has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Tsvàlùshā Gíhm has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Tsvàlùshā Gíhm has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Tsvàlùshā Gíhm has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Tsvàlùshā Gíhm has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Tsvàlùshā Gíhm has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Tsvàlùshā Gíhm has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Tsvàlùshā Gíhm's public wards, blessings, and other arcane systems.

Tsvàlùshā Gíhm possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Tsvàlùshā Gíhm's grid is powered by a god's will and kindness.

Tsvàlùshā Gíhm possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Tsvàlùshā Gíhm has a first rate hospital which caters to anyone in need of long term medical care.

Tsvàlùshā Gíhm has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Tsvàlùshā Gíhm has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Tsvàlùshā Gíhm's natural decorations nor waterways.

Tsvàlùshā Gíhm has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Tsvàlùshā Gíhm has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Tsvàlùshā Gíhm has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Tsvàlùshā Gíhm's bank was built using a different architectural style from the rest of the town. The style used has a sleek, linear appearance with stylized, often geometric ornamentation. The primary facade of its buildings often featured a series of set backs that create a stepped outline. Low-relief decorative panels can be found at entrances, around windows, along roof edges or as string courses. It was best known for its use of smooth finish building materials such as stucco, concrete block, glazed brick or mosaic tile. Decorative details can incorporate various artistic or exotic motifs to suit the building's function or the architect's whim. Chevrons, zigzags, and other geometrical motifs are common forms of ornament.

In Tsvàlùshā Gíhm there is no wind.

The Marble Snake near Tsvàlùshā Gíhm are known to be quite timid.

Tsvàlùshā Gíhm's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves gestures to channel Abjuration energies of tier 1 via oath swearing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 13
  • Farmers: 21
  • Farm Laborer: 34
  • Hunters: 21
  • Milk Maids: 18
  • Ranchers: 9
  • Ranch Hands: 18
  • Shepherds: 19
    • Farmland: 28929 m2
    • Cattle and Similar Creatures: 1785
    • Poultry: 21429
    • Swine: 1428
    • Sheep: 71
    • Goats: 14
    • Horses, Mounts, and Beasts of Burden: 714

Craftsmen

  • Arms and Toolmakers: 14
  • Blacksmiths: 16
  • Bookbinders: 8
  • Buckle-makers: 9
  • Cabinetmakers: 16
  • Candlemakers: 24
  • Carpenters: 20
  • Clothmakers: 20
  • Coach and Harness Makers: 7
  • Coopers: 18
  • Copper, Brass, Tin, Zinc, and Lead Workers: 9
  • Copyists: 6
  • Cutlers: 6
  • Fabricworkers: 17
  • Farrier: 43
  • Furriers: 4
  • Glassworkers: 25
  • Gunsmiths: 15
  • Harness-Makers: 6
  • Hatters: 14
  • Hosiery Workers: 5
  • Jewelers: 8
  • Leatherwrights: 18
  • Locksmiths: 7
  • Matchstick makers: 10
  • Musical Instrument Makers: 10
  • Painters, Structures and Fixtures: 9
  • Paper Workers: 10
  • Plasterers: 9
  • Pursemakers: 12
  • Roofers: 7
  • Ropemakers: 7
  • Rugmakers: 6
  • Saddlers: 14
  • Scabbardmakers: 13
  • Scalemakers: 7
  • Scientific, Surgical, and Optical Instrument Makers: 4
  • Sculptors, Structures and Fixtures: 6
  • Shoemakers: 6
  • Soap and Tallow Workers: 21
  • Tailors: 43
  • Tanners: 8
  • Upholsterers: 10
  • Watchmakers: 9
  • Weavers: 19
  • Whitesmiths: 5

Merchants

  • Adventuring Goods Retellers: 4
  • Arcana Sellers: 4
  • Beer-Sellers: 10
  • Booksellers: 12
  • Butchers: 20
  • Chandlers: 18
  • Chicken Butchers: 18
  • Entrepreneurs: 7
  • Fine Clothiers: 17
  • Fishmongers: 18
  • Florists: 4
  • Potion Sellers: 12
  • Resellers: 31
  • Spice Merchants: 9
  • Wine-sellers: 14
  • Wheelwright: 10
  • Woodsellers: 6

Service workers

  • Bakers: 35
  • Barbers: 34
  • Coachmen: 10
  • Cooks: 28
  • Doctors: 15
  • Gamekeepers: 10
  • Grooms: 6
  • Hairdressers: 26
  • Healers: 19
  • Housekeepers: 21
  • Housemaids: 39
  • House Stewards: 21
  • Inns: 6
  • Laundry maids: 13
  • Maidservants: 21
  • Nursery Maids: 12
  • Pastrycooks: 25
  • Restaurateur: 26
  • Tavern Keepers: 34

Specialized Laborer

  • Ashworkers: 10
  • Bleachers: 6
  • Chemical Workers: 4
  • Coal Heavers: 14
  • In-Town Couriers: 15
  • Long Haul Couriers: 15
  • Dockyard Workers: 14
  • Gas Workers: 3
  • Hay Merchants: 6
  • Leech Collectors: 19
  • Millers: 17
  • Miners: 16
  • Oilmen and Polishers: 11
  • Postmen: 15
  • Pure Finder: 9
  • Skinners: 19
  • Sugar Refiners: 4
  • Tosher: 11
  • Warehousemen: 22
  • Watercarriers: 15
  • Watermen, Bargemen, etc.: 20

Skilled Laborers

  • Accountants: 9
  • Alchemist: 11
  • Clerk: 14
  • Dentists: 7
  • Educators: 18
  • Engineers: 9
  • Gardeners: 7
  • Mages: 5
  • Plumbers: 7
  • Pharmacist: 8
  • Professors: 3
  • Scientists: 5
  • Wizards: 3

Civil Servants

  • Adventurers: 6
  • Bankers: 9
  • Civil Clerks: 16
  • Civic Iudex: 7
  • Consultants: 4
  • Exorcist: 15
  • Fixers: 8
  • Kami Clerk: 13
  • Landlords: 13
  • Lawyers: 8
  • Legend Keepers: 12
  • Militia Officers: 71
  • Monks, Monastic: 23
  • Monks, Civic: 23
  • Historian, Oral: 17
  • Historian, Textual: 8
  • Policemen, Sheriffs, etc.: 15
  • Priests: 27
  • Rangers: 9
  • Rat Catchers: 10
  • Scholars: 11
  • Spiritualist: 13
  • Slayers: 4
  • Storytellers: 30
  • Military Officers: 25

Cottage Industries

  • Brewers: 19
  • Comfort Services: 27
  • Enchanters: 7
  • Herbalists: 8
  • Jaminators: 23
  • Needleworkers: 25
  • Potters: 10
  • Preserve Makers: 21
  • Quilters: 10
  • Seamsters: 35
  • Spinners: 21
  • Tinker: 7
  • Weaver: 18

Artists

  • Actors: 7
  • Architects: 2
  • Bards: 11
  • Costumers: 4
  • Dancers: 8
  • Drafters: 4
  • Engravers: 5
  • Fine Furniture Carpenters: 3
  • Glaziers: 7
  • Inlayers: 6
  • Musicians: 21
  • Painters, Art: 3
  • Playwrights: 7
  • Sculptors, Art: 6
  • Wood Carvers: 21
  • Writers: 24

Produce Industries

  • Butter Churners: 24
  • Canners: 23
  • Cheesmakers: 26
  • Ice Merchants: 3
  • Millers: 14
  • Picklers: 12
  • Smokers: 8
  • Stockmakers: 8
  • Tobacconists: 11
  • Tallowmakers: 16

2618 of Tsvàlùshā Gíhm's population work within a Foundational Occupation.

4240 of Tsvàlùshā Gíhm's population do not work in a formal occupation, but do contribute to the local economy. 285 (4%) are noncontributers.

Points of Interest

Tsvàlùshā Gíhm is home to some form of natural wonder. It could be a hot spring, or an especially enchanting glade, or a particular vista. Whatever it is, it's such a lovely attraction that Tsvàlùshā Gíhm sees its fair share of tourists every year from all across Eyom. Consequently, its residents speak many languages at a functional level.

Tsvàlùshā Gíhm is known for its well built pedestrian paths, which include foot bridges to cross the main street at several high-traffic areas.

POI

History

The the a torc of Truename Magic, an a torc imbued with notable amounts of Truename Magic energies was created in Tshkstewnùy̼íhg Ji̊ Qi̊v by in time immemorial, reportedly some time during the late 2nd century.

History